Class Details
Transforming Illustration:
A Spine Animation Masterclass
Want to go beyond drawing your unique characters and add movements to them? Get started with Spine, the most popular tool in the industry and the #1 tool to learn quickly and easily.
I’ll show you how to create animations that look like 3D animation while retaining the charm of an illustration, in a way that anyone can understand.
From the basics of Spine tools, to separating parts, creating conceptual storyboards, IDLE animation, and applied motions! You’ll learn how to add skeletons to your characters and create natural motions.
This class will help you take your hobby to the next level and set you on the path to becoming a professional 2D animator.
Seryun Han
2D Animator
Hello, I'm Seryun Han, a 2D animator with a passion for bringing characters to life through movement. Throughout my career at Super Creative and across various notable projects—including CookieRun: Witch's Castle, Devil Book, and Counterside—I've dedicated myself to crafting character animations that transcend mere motion.
My core belief as an animator is that true character comes alive through nuanced, expressive movement. Every frame is an opportunity to reveal a character's personality, emotions, and inner world. I'm constantly exploring how subtle shifts in posture, timing, and gesture can transform a static illustration into a living, breathing character.
In this class, I'll share the techniques and insights I've developed over years of professional animation, helping you understand how to infuse your own work with depth, personality, and that magical spark of life.
Curriculum
In-Depth Look
SECTION 01. OT
01. Introduction
SECTION 02. Making Basic Illustration Animations
02. How Part Separation Works
03. Separating Detailed Parts
04. Using A Script After Part Separation
05. Setup Screen Functions
06. Starting Bone Setting
07. Principle of the Mesh Function
08. Principle of the Weights Function
09. Producing the Main Bone Animation
10. Creating and Finalizing Follow Animation
SECTION 03. Illustration Animation - Advanced Movement
11. Separate Into More Detail Parts
12. Additional Functions Available In the Settings
13. Simple Key Pose Animation
14. Connect And Finalize The Animation Naturally
15. Applying Lighting to Illustrations
SECTION 04. Creating Cute SD Character Animations
16. Animation Conceptualization Using Various Key Poses
17. SD Character Part Separation
18. Setting SD Characters
19. Creating SD Character Animation Key Poses
20. Complete SD Character Animation
SECTION 05. In-depth Animation Demonstration Video
21. LD Character Animation In-depth (Demonstration)
139 $
- Now Available
- Beginner
- Total 50 videos, 23 Hours 22 Minutes
- Korean
- English, Traditional Chinese [Auto], Spanish [Auto]
- Class materials included
Transforming Illustration:
A Spine Animation Masterclass
Want to go beyond drawing your unique characters and add movements to them? Get started with Spine, the most popular tool in the industry and the #1 tool to learn quickly and easily.
I’ll show you how to create animations that look like 3D animation while retaining the charm of an illustration, in a way that anyone can understand.
From the basics of Spine tools, to separating parts, creating conceptual storyboards, IDLE animation, and applied motions! You’ll learn how to add skeletons to your characters and create natural motions.
This class will help you take your hobby to the next level and set you on the path to becoming a professional 2D animator.
Seryun Han
2D Animator
Hello, I'm Seryun Han, a 2D animator with a passion for bringing characters to life through movement. Throughout my career at Super Creative and across various notable projects—including CookieRun: Witch's Castle, Devil Book, and Counterside—I've dedicated myself to crafting character animations that transcend mere motion.
My core belief as an animator is that true character comes alive through nuanced, expressive movement. Every frame is an opportunity to reveal a character's personality, emotions, and inner world. I'm constantly exploring how subtle shifts in posture, timing, and gesture can transform a static illustration into a living, breathing character.
In this class, I'll share the techniques and insights I've developed over years of professional animation, helping you understand how to infuse your own work with depth, personality, and that magical spark of life.
Curriculum
In-Depth Look
SECTION 01. OT
01. Introduction
- Instructor introduction
- Curriculum overview
SECTION 02. Making Basic Illustration Animations
02. How Part Separation Works
- Separating large parts according to the basic principles of part separation
03. Separating Detailed Parts
- Separating detailed parts such as hair, accessories, skirts, and more
04. Using A Script After Part Separation
- Understanding and applying script files
05. Setup Screen Functions
- General description of setup screen functions
06. Starting Bone Setting
- Basic bone setting tips
07. Principle of the Mesh Function
- How the mesh function operates
- How to shape the mesh
08. Principle of the Weights Function
- How the weights function works
- Using weights
09. Producing the Main Bone Animation
- Description of the animation tab and the name of the main bone animation
10. Creating and Finalizing Follow Animation
- Description of functions such as follow animation production keys, offsets, and adjustments according to the main animation
SECTION 03. Illustration Animation - Advanced Movement
11. Separate Into More Detail Parts
- More detailed part separation for creating various animations
12. Additional Functions Available In the Settings
- Disconnect rotation and scale values
- Explanation of transform constraints and advanced 2.5D settings
13. Simple Key Pose Animation
- IDLE Animation Review
- Making a simple key pose animation
14. Connect And Finalize The Animation Naturally
- Connect two animations
- Finishing the follow animation
15. Applying Lighting to Illustrations
- Adding light to illustrations using the slot function
SECTION 04. Creating Cute SD Character Animations
16. Animation Conceptualization Using Various Key Poses
- Storyboard work for producing acting animation
17. SD Character Part Separation
- SD character part separation work and additional part work
18. Setting SD Characters
- Applying additional character parts and utilizing IK
19. Creating SD Character Animation Key Poses
- 2+ acting key poses
- Attachment replacement animation
20. Complete SD Character Animation
- Finding the timing of the animation and finalizing
SECTION 05. In-depth Animation Demonstration Video
21. LD Character Animation In-depth (Demonstration)
- Demonstration of in-depth animation process
139 $
https://coloso.global/en/products/2danimator-hanseryun-us